// Spun Brass texture for cymbals & such #declare New_Brass = texture { pigment { rgb <0.70, 0.56, 0.37> } finish { ambient 0.35 diffuse 1.0 brilliance 15 phong 0.41 phong_size 5 } } #declare Spun_Brass = texture { New_Brass normal { waves 0.35 frequency 2 scale 0.01 } }