// Silver1 #declare Silver1_Colour = color rgb <0.94, 0.93, 0.83>; #declare SilverFinish = finish { metallic ambient 0.25 diffuse 0.65 reflection 0.45 brilliance 6 phong 1 phong_size 100 } #declare Silver1 = texture { pigment { Silver1_Colour } finish { SilverFinish } }