// An excellent lead crystal glass! #declare Glass3 = texture { pigment { rgbf <0.98, 0.98, 0.98, 0.9> } finish { ambient 0.1 diffuse 0.1 reflection 0.1 specular 0.8 roughness 0.0003 phong 1 phong_size 400 } } #declare Glass_Interior = interior {ior 1.5} #declare M_Glass3 = material {texture {Glass3} interior {Glass_Interior}}