TexGenPOV: Finish
finish { ambient <0.0314, 0.0314, 0.0314>*1
diffuse 0.7
phong 0.7 phong_size 20
specular 0.0 roughness 0.0
brilliance 2
crand 0.02
conserve_energy
reflection { <0.098, 0.098, 0.098>*1
,<0.2588, 0.2588, 0.2588>*1
fresnel
falloff 0.06
exponent 0.08
metallic 0.08
}
}
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